His unique mythology and strangely broad appeal meant that it didn't take long for the eerie figure to make his way to video games. The Arrival's predecessor, The Eight Pages , was an exceptionally well-made proof of concept that became somewhat of a YouTube sensation. Thousands of people posted videos of themselves wandering through a foggy, mysterious forest searching for eight pieces of paper with only a flashlight to guide them.
While a successful run took only about 30 minutes, that pure sense of helplessness in the face of an unknown threat became the foundation for this well-realized sequel. Keeping the focus on weakness and exploration, Arrival expands on the ideas of the original with a basic story and the creative application of old mechanics.
The game is broken up into five chapters, each with its own focus. You play as Lauren, a woman driving to see her friend Kate. Shortly before the events of the game, Kate's mother passed away. On Lauren's way to Kate's house, her path is blocked by a fallen tree.
Committing the worst sin in horror stories, she continues the rest of the way on foot. One of the first items you find is a flashlight. Pushing back the veil of darkness that looms over the area, it's the closest thing to a weapon you get. It has two modes, one that casts light over a large area but has limited range, and another that does the opposite. Together, you and your precious flashlight trek through five chapters, which include a house, an abandoned mine, and several wooded areas closely resembling the setting of the first game.
It should come as no surprise that the game's primary antagonist is the Slender Man. A really tall, faceless man, he often appears very close to you, causing the screen to become distorted. The warped screen rapidly becomes more violent the longer you look at him and the closer you are, making it impossible to safely examine the ghastly killer. That, combined with the dark, misty environments, keeps the fear of the unknown at the forefront throughout. Level design is equally oppressive, in the best possible way. The initial areas are large and open with plenty of places to run if the Slender Man makes an unexpected appearance.
Tension is high, but there isn't much real danger. Later, however, particularly as you make your way through an abandoned mine, tight passageways and scattered industrial equipment limit movement.
The faint echo of footsteps and moans makes it hard to pin down just where your pursuer will come from, which elicits panicked, frenetic play. Change language. Install Steam. Your Store. Store Home. Games Games. Software Software. Software Hub.
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Annual and Elite supporters will also able to use their very own custom emoji, that we will load into the site for them. A really tall, faceless man, he often appears very close to you, causing the screen to become distorted. AAA Recommended Requirements. The game run well Review Type. When ever i try to install it with wineskin it says "No new exicutibles found" and if i just Drag'n'Drop the icon appears on the Dock put nouthing opens.
No one to help you. No one to hear you scream. The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since Recent Reviews:. All Reviews:. Blue Isle Studios. Popular user-defined tags for this product:.
Sign in or Open in Steam. Includes 21 Steam Achievements. The Arrival Genre: Action , Adventure , Indie Developer: Visit the website Slender: White Noise 2 Rated 4. Additional information Published by Midnight City. Published by Midnight City. Developed by Blue Isle. Approximate size 1.
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